http://www.soontm.com/
http://www.soontm.com/pr070202.htm
今天的消息,至於真偽,有待觀察~~~
* 96 matrices for hardware skinning
* Fully Programmable pixel/vertex shader
* 5 Render pipelines
* 3 textures per pipeline
* 4 pass FSAA
* AGP Pro / 8x
* 128MB DDR 360Mhz
* 256bit DualBus
* Ramdacs 2x360Mhz
* Smart Render (Hidden Surface Removal)
* Matrox Texture compression (MTC)
* 4MB eDram
* 64Kb texture cache
* Hardware accelerated Video Mapping
* accumulation buffer
(喵的咧~~~ AGP Pro/8x 要我再換MOBO就是了,算了...,也差不多該換了...)