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SATCHELMOUTH
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加入日期: Aug 2004
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http://m.ign.com/articles/2015/12/0...unreal-engine-4

確認FF7R用Unreal 4引擎開發
也難怪大劍的反光質感看起來很像⋯
如果用UE4,沒意外的話開發能更順利吧
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舊 2015-12-08, 02:51 AM #45
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