Master Member
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引用:
作者f750319s
CPU那邊的分數真的暴走
我想要請問一下~~
那增加了Physx的驅動之後,除了Vantage在CPU上的分數暴走之外
在玩遊戲上 那些支援Physx物理加速的遊戲 是否相對也有成長呢 
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這就是問題, 3DMV 的測試是分開的, 測試物裡效果的時候 GPU 幾乎沒有用到, 所以可以幫 CPU 運算來加分.
實際遊戲的時候, GPU 不可能這樣閒著. 當然, 如果這個遊戲原本就沒有讓 GPU滿載又有物理效果, 而又是使用 CPU 來運算物理, 又支援 PhysX, 的確是可以分攤 CPU 的工作來達到提升 FPS 的目的.
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